The Witcher Enhanced Edition Mods

  1. The Witcher 1 Enhanced Edition Mods
  2. Nexus Mods The Witcher Enhanced Edition
  3. The Witcher 2 Enhanced Edition Mods

With the upcoming release of The Witcher 3, you might want to travel back to where it all began. The Witcher, released in 2007, was for me the introduction to RPG’s without a clear good or evil system. In the Witcher universe, it’s never clear if your choices are going to bring good or evil, because every choice you make is good and evil at the same time.

First you have to create an 'Override' folder, inside your Data folder. (Probably located in: C: Program Files (x86) Steam SteamApps common The Witcher Enhanced Edition). This is the folder where you manually install the mods. In this folder you place all the mod files together, never within separate folders inside your Override folder.

But the strongest part of the Witcher is the lack of action-consequence. If you make a certain decision, perform a certain action, your consequences will happen a few hours later in the game. This means you have to live by your actions, unless you want to replay your last 4 hours. : This mod is a piece of jewel.

The witcher 2 enhanced edition mods

A group of modders have spent more than 2 years on this project. What started as simple interface mod, grew to a full overhaul, improving the original game with a complete remake of interface, new options screen, inventory, journal. They even made new retextures for many characters, new Witcher armor, new cut scenes with Dandelion and new skyboxes. Most amazing thing of all? They have just finished this project, and managed to keep the atmosphere of the game.: This mod contains better textures for almost all NPC’s, monsters, and animals in the game.

It will look high-definition in comparison with the original textures. InstallationThis installation process will be quite different than usual, because we are going to merge multiple texture mods. First you have to create an “Override” folder, inside your Data folder. (Probably located in: C:Program Files (x86)SteamSteamAppscommonThe Witcher Enhanced Edition). This is the folder where you manually install the mods.

In this folder you place all the mod files together, never within separate folders inside your Override folder. Else you might have conflicting textures. After you have created the empty “Override” folder, it’s time to install some mods. This guide contains some mods that use an.exe file to install. Lets start with “” by using the.exe file.

The

When you get to the option menu of the installer, select everything and continue installing. Secondly, install ““, with all options selected. After that, run “” installer. At the options, select “The Witcher EE with FCR” to make it compatible with FRC. Lastly, run the.exe from “” but don’t point it towards your Data folder. Because this mod makes a folder called “The Witcher”, while we are working with a “The Witcher Enhanced Edition”.

What I suggest, is to install the mod in a temporary separate folder. Once installed, move everything from the “The WitcherDataOverride” (made by the “The Witcher Texturen” mod) to your override folder (the one you created in step 1). It’s about 2975.dds files, so it can take a while. After that, download the file from. We are now going to manually merge this mod with “Rise of the White Wolf Enhanced Edition” and “The Witcher Texturen”.

This way, you’ll have best of both mods. Niko June 5, 2015 at 02:05Hey Amstroid, it’s looking pretty good so far and I’m almost finished installing. I just have a quick question, you say here: “Now we are going to install the last 3 graphic mods: “Perfect Rain Mod“, “The Witcher Perfect Blood – Full DL” and “The Witcher Perfect Blood – Fix“. Extract all the files from the first mod in your Override folder.” but lower down you say “Last, place the files from “Perfect Rain Mod” in the usual folder (Override), and overwrite the files by selecting “yes”.” Were you not talking about the rain mod then?

I’ve done everything above so it seems like you want me to find the files from Rise of The White Wolf and put them in override? I don’t quite understand. Sorry for the big chunk of a post. Nes May 29, 2015 at 15:50@Niko, I had great luck copying his Override folder from the WeTransfer link Amstroid posted above. It was a fresh install, so I didn’t even have an Override folder yet.

The only other thing I had to do was copy the attackeffects.2da to my Data folder (from “The Witcher Perfect Blood — Fix” he mentioned above). Works flawlessly thus far except for having to disable the Steam overlay in-game (which isn’t the fault of the mods), because otherwise my main menu isn’t responsive (unless I hold down the Shift key).

Amstroid June 14, 2015 at 09:55Oke, you have the latest patch installed then. Try to install this mod first:?Run the game, watch the intro movie, do the fighting tutorial and then watch the next movie. After that you have to run up something and there you should have the 3th movie (beast breaking in).

If all those things are without texture problems, you can install all the mod’s except the witcher textured mod. Once you have done that, do the same thing again and see if everything is correct. Ilovebeige June 10, 2015 at 14:17Hey Hamstroid,I followed all your instructions and have got the mods installed correctly (I think) but am having a problem with the textures. I’m running the -dontForceMinReqs with the recommended texture fix mod, but still Geralt’s clothing won’t load so I’ve got him clothing in white stripes. It’s fine for the cut scenes, and for the first bit of Kaer Morhen where you grab the sword, but thereafter it’s messed up. Any tips?I’ve tried setting my NVidia manager to always use it for witcher.exe instead of the integrated graphics, but no joy there.I’ve also tried deleting the texture fix mod. I can still edit the textures even with -dontforce, so do think there may be something in one of the texture mods that let’s me do that?

Either way I’m still getting crazy numbers on the texture setting.Would really like to play this game, but it’s proving a lot of work!Thanks in advance,ilovebeige. Sarah March 20, 2016 at 01:28Weee, thank you so much for this guide! Not only is it a great guide to get multiple mods to be compatible, but it also taught me some stuff about modding ^I did have a question, though. I’ve added all of the mods (except the blood ones I’d rather avoid excessive gore).

When I finally launched the game, though, the the camera and movement felt really clunky. Do you know which mod might be responsible for that? Whenever Geralt starts to run, he just slides for a good two feet before any running animation starts. Also, when I move the camera around, it kind of makes me dizzy.

I can’t quite place what’s wrong, but there’s some sort of lag or distortion or something like I’m looking through a fish lens camera. I dunno.super weird.Also, cutscenes are super laggy and images get cut (like if a person is walking, half of their body is where it should be, and the other half lags behind).I’d appreciate any help!

The Witcher 1 Enhanced Edition Mods

Stan April 11, 2016 at 09:46Hey, thanks for the guide, that’s a very nice collection of mods!A couple of things though:1) The “Stop the Rain” mod actually conflicts with Full Combat Rebalance, namely it stops certain FCR’s scripts from running, which results in tutorial message not appearing and night vision effect not working (might be there are other issues as well). The offending file is customscript.ncs.

Nexus Mods The Witcher Enhanced Edition

I’m not sure if there can be a proper solution, but I think the workaround to get both working properly is: start the game, save it, exit, rename customscript.ncs from the “Stop the Rain” mod to something like customscript.nc. After loading the game, the rain scroll should still be present, and FCR should work properly as well. For a new game start, the file will need to be renamed back to customscript.ncs, and the procedure repeated.2) The texture mod brings back health bars, which FCR actually removes. To remove them once again, two files in the Override folder need to be deleted: fxkolo.dds and fxkolo2.dds.Cheers!. Bannor May 29, 2016 at 12:55Thanks for a GREAT guide! 🙂I’m new to applying mods to a game (and.especially. THESE mods to THIS game), and I’m a little confused:You say to create a new folder “.SteamSteamAppscommonThe Witcher Enhanced EditionDataOverride”, and say that we will install all mods to this new folder.

However, on the very first mod (ROTWW), the instructions say to “SELECT MAIN DIRECTORY OF THE WITCHER DURING INSTALLATION” – so which is it; the main game folder, or the new Override folder? A little clarity here would be a BIG help for us to not screw things up.Same kind of thing for the other mods which are also installed by an executable – which folder exactly should we specify the executable to install to, in each case (you have specified what to do for one of them, the ‘Texturen’ mod)?The archived mods are easy – they are just unpacked and can be moved around at will; even I can get this.Not so the executables.Could you please be so kind as to clarify the destination folder for each mod which has its own executable?Philip. Amstroid May 30, 2016 at 14:11To be honest, I’ll have to check it. It’s been a year since I made this guide.From what I remember (and from what’s the methode most of the times), all executables have to be directed to the main folder.All the mods that you manually install have to be placed inside the override folder.By the way: Most of the time, the executable makes the correct folder themselves. In this case, it should make an “Override” folder. It’s not always the case, but if you see an “Override” folder inside an other folder (for example SteamSteamAppscommonThe Witcher Enhanced EditionDataOverrideOverride) then you know that you have installed a mod in the wrong directory.I’m using “Override” as an example here, but generally you can apply the same logic when modding other games. If you see duplicates, it is most of the time because you have installed a mod incorrectly.

Monkeytrooper June 1, 2016 at 01:38Hey Amstroid,I’ve just finished the DL for the Rise of the White Wolf mod as the first step like you said. And it created a zzrotww folder with all the relevant textures etc in the data-folder, so it is the mods main folder in which everything relevant to the mod can be found. My question now is why your Override folder with all the complete textures from the mod etc. Is missing some of the folders/files one can find in the zzrotww folder?

The Witcher 2 Enhanced Edition Mods

For example in the zzrotww folder is a sub-folder called “fonts” in which are 2.2da files, changing the dialog colors and fonts respectively. In your Override folder those files are missing completely.

Enhanced

The only.2da file in your Override folder is the “attackeffects.2da” file. So I don’t really know what to do with the files of the Rise of the White Wolf the.exe has now placed in the data-folder in form of the zzrotww folder. There are a couple of other files missing as well since there are a couple more folders in which are more than just.dss files which are also not to be found in your version. Am I to just delete all those files or just dump them into the Override folder as well? Or did you cut them out deliberately? Since you said to run the executable, I don’t understand why you don’t have those files anywhere?On another note, in a reply to another question you said that the executable makes the correct folder themselves, alas the Override folder.

I guess that the folder zzrotww functions just the same as if it were the Override folder? So I won’t have to move all the files from the zzrotww folder to the Override folder I made myself beforehand (which is still empty btw since the.exe didn’t care for its existence, which I guess is to be expected)?Just so you know, I dled the “setup version” file from the mod-page of RotWW on nexusmods and selected the main folder as the installation path as the mod itself told me to, not the data folder or even the Override folder in the data folder. If you wanna see yourself what I’m talking about (since you probably won’t know the mods contents off the top of your head), just dl the.zip version on the nexusmods page and go e.g. Into the folder I stated above and you will find those 2 files.I would appreciate a clarification on what to do with all those files that don’t appear anywhere in your Override folder. Thx for an answer in advance and I hope I haven’t missed an answer to my problem to be found in the guide or comments!And nevertheless very helpful and great guide to get a good first overview or what mods to pick/consider for sb. Whos clueless on what mods are good or essential or just are compatible bc. Tested by you!.